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 myGAMING Black Ops RULES

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the-snake-Dr
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Join date : 2009-08-03
Age : 46
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myGAMING Black Ops RULES Empty
PostSubject: myGAMING Black Ops RULES   myGAMING Black Ops RULES EmptyFri Nov 26, 2010 12:04 am

Any settings not mentioned must be kept default.

Team Deathmatch
Time Limit: Unlimited
Score Limit: 7500 points
Assist Score: 10 points
Suicide Score: -100 points

Search & Destroy
Time Limit: 3 Minutes
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Round Switch: Every Round
Round Win Limit: 6 Rounds

Domination
Time Limit: 10 Minutes
Score Limit: 1000 points (Unlimited)

Headquarters
Time Limit: 10 Minutes
Score Limit: 250 Points

Demolition
Time Limit: 3 Minutes
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Round Switch: Every Round

Capture The Flag
Time Limit: 5 Minutes
Flag Return Time: 30 Seconds
Round Win Limit: 2 Rounds
Capture Limit: 3 Flags
Respawn Delay: 5 Seconds

Sabotage
Time Limit: 10 Minutes
Bomb Timer: 30 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Round Switch: Never
Round Win Limit: 1 Round
Respawn Delay: 5 Seconds

Killstreaks: Disabled

Game Recording: Enabled

Kit Restrictions
Submachine Guns: All available
Assault Rifles: All available
Shotguns: All Banned
LMGs: All Banned
Sniper Rifles: L96A1 Only
Secondary Weapon: Pistols only
Lethal Equipment: All available
Tactical Equipment: Nova Gas and Concussion are banned
Equipment: All banned (in order to do so, reset class to default and remake the class without adding equipment)

Attachment Restrictions
Submachine Guns: Rapid Fire, Duel Wield and Grip are banned
Assault Rifles: Masterkey, Flamethrower, Infared Scope and Grenade Launcher are banned
Sniper Rifles: Infared Scope is banned
Pistols: Duel Wield, Speed Reloader and Full Auto Upgrade are banned

Perk Restrictions
Second Chance Banned
Steady Aim Pro Knife Lunge Recovery 1.25%

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Maps/Modes will be randomly selected and chosen in turns. Higher ranked team gets first choice of Map/Mode and Side, Lower ranked team gets second choice, and so on.

The match winner will be the team that wins the most maps out of a possible total of 5.

In the event of a draw, the next map is to be continued and no-one receives a win or loss for that Map/Mode.
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